TINA AUSTIN’S UNBLOOMS™ / MAKING THINKING VISIBLE / LAB + GYM

Thinking isn’t
a ladder.
It’s a loop. ✳

AI can make the output.
You make the judgment.
A lab to investigate your thinking. A gym to practice it. Make your questions, decisions, evidence, and revisions visible.

Find your way in ↗
NO SUMMIT. NO SHORTCUT. ALWAYS ANOTHER QUESTION. ↓
QUESTION EVERYTHING ↗ MAKE THINKING VISIBLE ✳ KEEP YOUR CURIOSITY ↻
WATCH THE SHAPE OF LEARNING CHANGE

Beyond the pyramid.
Into the loop.

Keep the cognitive operations. Release the fixed sequence. Put the problem, human agency, and curiosity at the center.

THE PROBLEMHuman agency+ curiosity

Pyramid → release → recursive loop. An original animated adaptation inspired by the UnBlooms Cognitive Fitness Gym. The starting pyramid represents the revised taxonomy, not Bloom’s original drawing.

THE REASONING GYM / PRACTICE WITH PURPOSE

Train the thinking.
Show the work.

Choose a short exercise. You can work with your own draft, a peer’s work, or AI output. Each rep ends with a decision you can explain.

Reps count recorded decisions, not mastery.

Your decision trail

0 recorded reps

    Your trail stays in this browser when storage is available. No automatic grading. Download a copy to keep it.

    01 / ENTER ANYWHERE

    Four movements.
    Infinite ways through.

    Start where the problem asks you to. Return when evidence changes your mind. Reflection travels with you.

    At the center: the problem.
    Throughout: agency + metacognition.

    THE IDEA BEHIND THE LAB

    Don’t grade
    the output.
    Grade the thinking.

    But build the infrastructure first.

    A polished product can conceal fragile understanding. Decisions, rejected ideas, verification, and revisions reveal what a final answer alone cannot.

    UnBlooms builds on Bloom’s taxonomy while moving beyond the familiar pyramid. Learning is recursive, contextual, and anchored in human agency and curiosity.

    How did we get here? +

    1956 / Shared vocabulary
    Bloom and collaborators classify educational objectives, with Evaluation following Synthesis.

    2001 / The revision
    Anderson and Krathwohl revise the categories into verbs, placing Create after Evaluate.

    The AI moment
    If a tool can produce the artifact, what evidence shows a person learned?

    UnBlooms / A recursive response
    Put the problem at the center. Make human judgment visible throughout.

    02 / MAKE IT CONCRETE

    Same loop.
    Different worlds.

    Good thinking depends on the discipline. Explore an illustrative activity, then adapt it to your learning goal.

    03 / DELIBERATE DELEGATION

    Does AI deepen learning
    or automate curiosity?

    Select what matters. This guide supports a design decision; your context and institutional policy matter.

    04 / LOOK FOR EVIDENCE

    How deep is the critique?

    The Critical AI Evaluation Scale offers five lenses—not a fixed ladder. Select one to explore evidence of thinking.

    05 / LEAVE A TRAIL

    Your thinking.
    Made visible.

    Capture a real decision. Notes stay in this browser when storage is available. Download a copy to keep them.

    01 / Frame→02 / Notice→03 / Verify→04 / Rethink↻05 / Decide

    Follow the checkpoints in any order. Each lights up as you make your reasoning visible.

    Ready when you are.
    A QUESTION TO TAKE WITH YOU

    What would change
    your mind?

    Keep the loop open.